Okay:  so both Tara and I have been horrible about blogging here all summer.. BUT that’s because we’ve both been up to our necks planning and scheming about our next major project:  the Downside-Up Circus.  Tara first told me of her idea for Downside-Up when we met up to travel in february.  At that point we didn’t have much besides the name, and that we wanted it to be community-oriented and awesome.

Throughout our many long train rides around Europe, we put our heads together to craft a mission statement, begin envisioning a summer 2010 tour (by bicycle!), and slowly start inviting people to the troupe.  All summer I’ve been working hard on a logo, visual identity, and website for the circus.  Tara and our other co-founder Victoria have been hard at work planning out finances, applying for grants, and other business logistics.

Probably most of our online energy these days will go into the upkeep of the Downside-Up website and blog, SO to find out about all our super exciting plans, head on over to www.DownsideUpCircus.org!

<3,

Molly

One of Tara and I’s obsessions while traveling was creating ambigrams. They first came onto our radar when we were discussing the design possibilities for our next circus venture, Downside-Up. With a name like that, there are so many graphic possibilities, but I realized an ambigram would be the most apropos.

What is an ambigram?  According to Wired, ambigrams are the hottest trend in typography since Helvetica.  An ambigram is a word-image that can be read from multiple vantage points, most commonly by flipping it 180 degrees.  Ambigrams were popularized a few years ago by Dan Brown’s book Angels and Demons, which features several ambigrams as plot points, including this one to the left.

Now, the complex gothic ambigrams from Angels and Demons were the only ones I was very familiar with, and I believed them to be for advanced artists, mathematicians, designers – not for amateur typographers and doodlers like us.

ambigram in progress

ambigram in progress

NOT SO!  Ambigrams are fun AND easy to make!  Tara and I made loads of them on our many long train rides around Europe.  It’s pretty simple – I just start with writing the word below itself upside down.  Then look at each of the letter pairs, think about the key components in each letter necessary to define it, and start doodling different ways those letters can be combined.  Think about how to turn necessary letter strokes into decorative elements.  It also helps to consider both upper and lower case letters, I thought ‘SEATTLE’ would be impossible, until I thought to try it with lower case letters.seattle_ambigramI’m in the process of digitizing the Downside-Up ambigram for a logo now, but meanwhile here’s another one I’m working on.  Try making them sometime!  And don’t go looking for any lame ambigram generators on the internet – get out a pencil and pad and do it yourself.   It’s like solving a logic puzzle.

circus_ambigram

For more on ambigrams, check out:

http://www.johnlangdon.net/ – the website of the Prof who’s one of the leading ambigram scholars, he also made all the ambigrams for Dan Brown.

http://www.ambigram.com/ – online magazine about everything ambigram.

little known fact about myself: i played clarinet in band in 8thgrade. in 9th grade, i played clarinet in marching band. despite the amount of time that has passed since my questionable flirtation with the instrument, in a spurt of inspired optimism, i have decided to attempt to persue the clarinet once again. i know the limits of my musical ability, but i figure practicing can at least extend my efforts to be listenable/on beat/in tune: practice makes… better, right? though first attempts do show that i have forgotten how to read music, as well as all the fingerings of the notes. starting from scratch… what fun!

this renewed interest stems from my recent love affair with klezmer, swing jazz, and gypsy music. i know it’s gonna take forever, but i’d love to be a part of a group that makes music like the music these groups make, bands that slapdashedly combine words like ‘circus,’ ‘punk,’ ‘queer,’ & ‘gypsy’ when attempting to describe themselves:

Guignol (listen to: Bad Day at the UN)

Circus Contraption (Shneykol)

Mucca Pazza (Coat Czech)

Rude Mechanical Orchestra (Baraat)

(*bonus link! one (permanent) interpretation of ‘the bee’s knees.’)

 


 

delicious, yummy, tasty, etc, etc.

delicious, yummy, tasty, etc, etc.

Celebrating Molly’s twenty-second-&-a-half birthday last week during my visit to her in Seattle, her mom & I (well, mostly her mom) made her an ampersand cupcake-cake. The cupcakes are one of my favorite kinds of cupcake in the world, made from this incredible vegan chocolate cupcake recipe.

Now I want to make more cupcake-cakes, because I love the idea of perforated dessert… & because of the endless icing opportunities: 

Pac-man's not the only one eating those coins!

my sister recently introduced me to this incredible song, Handlebars, by Flobots:

i checked out the band a little further, and found that they’ve linked up with a few other organizations/websites/networks  in a movement to encourage civic participation, support the anti-war movement, and generally get people talking to each other about important things like dissent, government, war, and community. it seems that interest and participation is slowly increasing:

fight with tools 

let us rise

america will be 

given the hysteria over the Twilight saga, i really haven’t found it that impressive – as a book, a movie, or an idea. however, once you acknowledge this, you can appreciate the amazingness that is The Hillywood Show‘s mash-up parody of the movie, where they ingeniously retake and remix shot-for-shot sequences from the first Twilight movie and Katy Perry’s Hot n Cold music video:

i’ve been showing it to everyone i know (regardless of whether they have read or seen Twilight), and you should too. these two girls (Hillary & Hannah Hindy, the Hillywood sisters) are miles more creative than Stephanie Meyers, and damn do they have skill and follow-through. talk about commitment!

Last Sunday, t&M, along with a fellow circus friend & collaborator, went to see STREB‘s latest SLAM show, CATAPULT: 

We work our way through the increasingly trendifying Williamsburg neighborhood of murals, bookshops, and cafes, down industrial-looking side streets, and finally  stopped outside the  large metal door of a semi-abandoned looking building from which we could hear music and cheers leaking. We walk in, get our hands stamped club-style, and scramble onto an enormous red mat as big as my living room.

We locate the performance, happening among the packed crowd, where dancers are flipping along a row of mats, landing in full body slams onto the ground and each other, then sliding along a parallel strip of slippery flooring, shouting the name of each move before they perform it. The crowd cheers at the highest flips and giggles when the dancers playfully bump into each other, gasping when they narrowly miss each other’s flying bodies. I stand up for a better view and wobble on the cushy mat. It feels like I’ve walked into a party, not a performance.

STREB is a dance company in Brooklyn, NY specializing in an energetic, dynamic, extremely physical form of experimental dance called popaction. They also use custom-made apparatus like trusses, frames, low- friction floors and spinning wheels to play with the bounds of physicality. SLAM, which stands for the ‘Streb Lab for Action Mechanics,’ is their HQ and primary performance venue, a converted warehouse garage by the banks of the East River. It’s stocked with mats, mechanical russes, and a flying trapeze rig (in fact, STREB is where I first trained as a flying trapeze instructor my last year of high school, as it was for a while the only indoor rig in NYC).

CATAPULT! was similar to other STREB shows I’ve seen, broken into a cabaret-like string of act/pieces, interspersing longer, demanding dances with video projections, mini-dances, and even a short demo of a multi-jointed dancing robot toy. The pieces are wildly inventive, playful, full of risk and excitement. In one piece, a heavy slab of I-frame metal hangs suspended from a single cable as the dancers shove, swing, spin, and push it around, running around, hanging from, and ducking under it. In another, three dancers abseil up and down a wall, leaping and turning as a vertiginous video projection behind them creates the illusion that they are astronauts, jumping tens of feets with each leap as the planet recedes and returns behind them. There’s even a group of young trapeze artists (full disclosure: that’s one of the other reasons I went to see the show – I’m friend of the catcher’s) who do a short piece during intermission. The finale centers around a rotating catapult, a sort of counterweighted hamster wheel, that the dancers ride in and on, climb up and down, and are flung from. It reminds me of the Wheel of Death act recently being displayed by bigger circuses like Cirque du Soleil in Kooza, only more intimate.

The space is so small you can feel the vibrations of the dancer’s thundering bodies as they perform, see the rest of the audience’s faces mirroring your own reactions. There’s a feeling of community, of  solidarity, energy drummed up by the dancers and tossed back by the audience. At one point, 3-, 4-, and 5- year-olds are invited up on ‘stage’ to do a short dance led by one of the company who teaches the youngest kids’ dance class. As they copy her simple movements, jumps, turns, and rolls, it becomes obvious that as adventurous and childlike the company’s pieces seem, it’s the high level of professional skill and roots in mature movement theory that make STREB’s work so engaging and interesting to watch.

this blog has been through many reincarnations: from molly’s personal blog of graphic design and social change, to tara and molly’s blog of interesting internet things to do with graphic design, social change, and circus, to T&M’s travel blog… what next? what now?

the answer is: a free-for-all. we will continue posting our thoughts about everything that interests us: graphic design, circus, baking, traveling, video, the interwebs, freerunning & comics & stiltwalking & stripey clothing items. steampunk & muffins, bicycles & marching bands, scavenger hunts and pillow fights, environmentalism & creative commons.

themes will emerge, in all likelihood. there will be links, and photos, and haikus and recipes and surprises. we will update sometimes more, sometimes less – sometimes about what’s going on in the world and sometimes about what’s happening in our heads.

so thank you, dear readers, for keeping up with makeshift media… we’re having a great time blogging & we hope you’re having a great time reading!

love,

t&M

what’s better than a pickup game? a semi-planned, semi-improvisational pickup game with a group of strangers in a public space, following strange rules and using the environment around you and/or mobile technology to coordinate and fulfill objectives, that’s what! in the last few years, pervasive gaming has been on the rise. inspired and influenced by flashmobs, live-action role playing (LARPing), street theatre, and the increasing popularity of cellphones/PDAs and other personal mobile electronic communication devices, people have been finding ways to connect on the streets, for silly, bizarre, fun, interactive experiences.

we’ve long been fans of Improv Everywhere, the New York City based improvisational theatre group the coordinates large-scale, orchestrated happenings, like the now-annual Pants Off Day on the subway, where lots of people, er, take their pants off on the subway and ride in their skivvies.

a great example of a pervasive game is Pac-Manhattan, where a group of people dressed as Pac-Man characters played out a game of PacMan on the streets in NYC, using the street grid as the game’s layout. the player’s movements were dictated by other players who were tracking them at a control base via GPS and communicating directions via cellphone.

when we were in london in March, we went to Sandpit, a festival of pervasive games, run monthly in varying locations all over the city. there were running-around style games, there were games built off of texted suggestions, games to play with a pack of cards or a pad of paper, games where you needed to interact in character in order to collect pieces of information, etc. there were all sorts of ages, professions, and nationalities, playing together. it was a lot of fun, and gave us a lot of ideas.

for even more ideas, ludocity is a wiki-style collection of tried & tested and in-progress pervasive games. perhaps SCREWY will soon concoct such a game and implement it!

The last week and a half traveling on my own in Scotland has been crazy. I’ve been working at a hostel by Loch Tay, and when I first arrived it was hectic because it was Easter holiday weekend, and the hostel manager took off for the week to be at his other hostel on Mull. It was overbooked most of the weekend, and I had to sleep in a different bed every night.

But the rest of the week was mostly pretty quiet and peaceful. I had the company of Joe, a British filmmaker who was also doing Help Exchange there, and Andre, a colorful Estonian character who’s working at a local restaurant and living at the hostel. Joe is working on writing a screenplay, and we got to talking and sharing ideas. We ended up collaborating on an animation for a logo sequence for his production company, Dreamscape Pictures. It’s probably the coolest thing I’ve ever animated, I will definitely post it here when it’s finished (it’s about 90% done now). Hooray for unexpected creative collaboration!

Pretty much all I’ve done the last couple days is bake and cook and juggle and animate. I think I have improved ten-fold at juggling in the past two weeks, I can do a bunch of tricks now. And I baked chai shortbread biscuits, cinnamon oat scones, and vanilla almond biscotti. All with no measuring utencils! I have a very good sense for estimating ingredients now. Yummm.

SADLY my camera battery charger dissapeared so I have very little documentation of Scotland. I have a few pictures of a gorgeous hike up Ben Lawers, which I will post as soon as I find a place with wifi (I am on a hostel computer now).

Tomorrow I will explore Edinburgh, and on Monday I fly back to Boston. Farewell to Europe for now, and hello to friends and family back in the states!

-Molly